
Tribunal Robes: Skyrim lacked mage-themed clothing. This mod can either be manually installed, or installed using NMM or MO2.VIEW. Mods that make city spaces more dense (JK's Skyrim, COTN, Great Cities, etc) will likely cause guards to clip, vanish and teleport more frequently. Audio may be overridden by other audio-altering mods. Mods such as Cloaks of Skyrim will still add cloaks to guards. Please place SuperSizedGuards.esp AFTER it. Immersive Citizens can override guard outfits. Compatible with SAM, SOS, etc, and all other skeleton and mesh mods. Some guards with unique dialogues still keep default size. Clipping occurs in watchtowers and some interior areas. Guards occasionally clip/vanish at XXL+ sizes.

Scales can override each other if multiple versions are installed. UltimateDeepVoice - Deepens the guards' voices about as deep as they can go. Areas affected: Whiterun Exterior, Markarth Exterior, Whiterun Entrance, Blue Palace, Riften Entrance & Courtyard. Guard Fixes - Removes some canopies, shifts around guard posts to reduce frequent clipping and teleporting. GiantSounds - An optional addon which will add giant sounds to all guards (mainly breathing). Bow down to your new gods.Īuthor's Pick - My personal favorite, which has a variety of sizes from 1.5x all the way to 7x. Guards have their outfits (excluding helmets and shields) removed. Guards are extremely powerful- you may not win any fights with them.ĥXL - Min 9.25, max 10. Guards are much more powerful.ĤXL - Min 6.5, max 8.5.

I made this mod to mainly complement growth/giant/macro mods - if growth magic existed, of course guards would use it to get massive! Of course, it can still be used independently if you wish. It also increases guard health and stamina in accordance to their increased size. Super Sized Guards is a simple mod that increases the scale of all male guards in the game, deepens their voices, and removes their armor (Maintaining and adding helmet variety).
